Shadows of the Corn

The Lands

A Shadows of the Corn tale

Above the village the old fields drift in the dusk, tethered to nothing. A starter plot at the centre, deeds planted around it, sixteen at most. Orchards and forests, a barn where somebody is always napping, and a harvest that grows while you are away.

Held for a later season. The Lands are coming.

Back to the Village

Travelling as

A traveller

One account for every game in the series: sign in here or in the village, it is the same door.

Candy

...

The one thing The Lands share with the village. Nothing else crosses: no essence, no produce.

What waits in The Lands

Sixteen plots on a five by five

The starter plot at the centre, its four sides planted first, then outward. Lands of a kind that touch help each other grow, up to a quarter again with all four sides matched.

Fields, orchards and forests

Each land grows its own crop and fruit, and a forest cuts wood on any of them. Farm houses, irrigation and barns raise what a plot makes and keeps, all the way to level ten.

Your farm is kept

Everyone will start with the starter plot at the centre, as the Farm always did.

Until then, the crops, fruit and berries the Farm grew are prizes on The Fields: win a run and the Alchemy Shop has something to brew.